computing drawing space
This is the gallery of work produced by a graduate elective course at the Boston Architectural College taught in 2011 by Carl Lostritto. Our goal is to rekindle the historically inextricable relationship between drawing and architecture. Throughout the semester students use the Python programming language (with the help of Pygame modules) to first create computational drawing apparatuses. The resulting artifacts practically influence creative thinking and serve as source material for generative modeling. This website for the Spring 2012 version of the course is here
  • 01: Basic Shapes
  • 02: Loops and Logic
  • 03: User Input
  • 04: Randomness
  • 05: Analog Matter
  • 06: User Instructions
  • 07: Author-User
  • 07: Midterm Review
  • 08: "Translation" Experiments
  • 09: Thick Skin Experiments
  • 10: Expressive Axon
  • 11: Analog Matter (2)
  • 12: Perception Graphics
  • Arthur
  • Donald Barany
  • Peter M. Gruhn
  • Scott Hagen
  • Hansen
  • James Lanzisero
  • NC
  • J Shaw
  • Underwood