computing drawing space
This is the gallery of work produced by an in-progress graduate elective course at the Boston Architectural College taught by Carl Lostritto. Peter Gruhn is the TA. Our goal is to rekindle the historically inextricable relationship between drawing and architecture. Throughout the semester students use the Python programming language (with the help of Pygame modules) to first create computational drawing apparatuses. The resulting artifacts practically influence creative thinking and serve as source material for generative modeling. New work will be posted here each week as the class progresses.
  • Exercise 02: Loops and Logic
  • Exercise 03: User Input
  • Exercise 04: What makes an apparatus?
  • Exercise 05: Analog Matter
  • Exercise 06: Info Sheet
  • Exercise 07: User-Programmer Swap
  • Exercise 08: Drawing in Space Introduction
  • Exercise 09: Drawing in Space
  • Exercise 10: Introduction to Site and Program
  • Exercise 11: Revision With Respect to Site and Program
  • Exercise 12: Analog Matter (2)
  • Exercise 13: 3 Representational Drawing Types
  • Meryl Lissack
  • Christos Ntanas
  • Rene R.
  • Steve Smith
  • Randolph Wolters